Sunday, September 25, 2011

Sunday, Bloody Sunday

Aaaand, vacation is over

A day before, me and a friend talked about how human succesfully made life becomes more complex by inventing too much distraction, idle talk but since I always based my idea on how you can greet a stranger on a road without getting a suspicious stare and a "whaddaya want" answer.... I must agree with him :))

On a completely unrelated note Star Wars The Old Republic finally get a release date, it's 20 December for US and 22nd for Europe, the news keep me alive all night last night (aside from that new Nescafe Menu), but seriously if you take a closer look release date means US$ 60 for new game (YAY) and the fact that they released it before Christmas that people can use it as a present (rather than gift cards from Best Buy) is a good business move. Now the next step that Lucasarts should make is inventing a real Lightsaber

 Or a flying skateboard


But for me release date means one thing: as a freebie lover I expected... TRIAL version, which I can do stress test with my old gaming gear with overclocked settings, I guess too much distraction made me unable to buy a new gear :D

So, if you'll excuse me I'm gonna continue watching Higurashi, bloody sick anime series (in both ways) I'll review it when my brain stopped racking (hopefully it's still up there after I watched the final season)

Saturday, September 10, 2011

Shilen's Lineage: Breath of Life to the Grind?

Drained from work, and with a couple of unsorted materials, I resorted to take a walk at the new pages of the latest Lineage 2 expansion

Lineage 2 was/is a grinder's galore (and in my local server: a botfest), I spent two years of my life on it (not all of course, just the night ones :p), despite it's old unreal 2 engine this 10-years-old game has brought an awesome environment, but after 10 years with no major things going on (in my case: two years, damn man it's LONG) the game lags behind all the waves of newer MMOs

But it seems like NCsoft wasn't prepare to put a lid on Lineage 2 yet, on 2010 they announced new expansions which upgrades and revamps almost all aspects of the gameplay called Goddess of Destruction/GOD (let's milk this cash cow once more, we're sure there's still plenty of it!!!: NCSOFT stockholders), one of them is managing the grind for EXP which dreaded almost all would-be-players (at least they said it would be manageable), the gameplay and cinematics (yep they have in-game cinematics now) looked solid enough in their demo, and of course the expansion itself followed the path almost all MMO had walked upon: caters to the casuals :))

One thing that always bugged me is the course that Lineage 2 will take: Will it be PVP or PVE-based, because Lineage 2 initially PVP based at it's heart, you grind to craft armor and weapons to take on opponents on world PVP, you defeat raid bosses to.. again won a siege, you gather 44 of your friend to downed a reall epic bosses for a very phat and kewl loot (which you can sell for real currency and your clan will conquer the gold market on that server and.... okay that's enough information...).

What I'm trying to tell is, as a PVE player: Lineage 2 patches/updates up until the latest (High 5) is making it's easier to new DPS players to blast through the low/mid content (by selling grades armor at shop which in the past can't be obtained normally except thru crafting), and made the high level grinding more humanly possible (by instancing some zones, made some high grade armor/weapon craftable, and brings some solo/group epic quest that rewards tons of XP and SP, but it's usually so frakkin' hard) but at the end there's not a lot of endgame content for casual PVE-ers such a solid 7 or 10 mans dungeons or old contents where you can grind to gain reputation and/or gear, instead with 7 people you're forced to take on Aenkinel again and again just to get your weapon to +16, God, I hate pluses, why not giving us NEW WEAPON INSTEAD???!!! although I'm pretty sure Aenkinel dropped a new dual sword in the latest patch.

Hey NCSOFT, I'm too easy, BUFF ME!!!
Ah yeah, you don't even listen to players.... I'm just an ordinary regular boss here

Back to GOD, as the features said: they're gonna revamp the world but the question is: are they gonna revamp the old contents? or are they gonna made this a quest-based MMORPG rather than a ferocious grindfest? (they added daily quests on High 5 you know), will there EVEN BE A LORE? (okay, I guess I'm asking too much) and in this whole new era of gaming I don't think grinder have a chance whatsoever (unless they're free to play MMOs, and E.V.E, yes E.V.E is OP), Aion is a pretty example on how's a cool looking game turns into laughable grindstock because of the lack of contents. I think it's time for Lineage 2 to redefine their course

 Don't worry guys, it's only 1789 more of this guy to kill, this game is FUN!!!

But in the end it's always returned to the community, and since my local community is a hell on earth coupling with the unreliable license holder which in return employs unreliable GMs which doesn't give a s&%@ about their own company which in return doesn't give a damn about the game which then caused the server swarmed with ADHD kids. I'm sure I won't go back to GOD except all of my old clannies back together again, well I don't even count that GOD will be released here although I must say the premise of that is very interesting.

Pictured above: a local GM 
(damn, that suit cost a fortune you know)

Tuesday, September 6, 2011

Hyperspeedist (Initial)

The good thing about coffee before sleep is that they will always keep me up when typing, although waking up late is never a good thing :))

Well, it seems like The Secret World delayed their beta test to add some spices to their beta event, it's now integrated with Facebook app, still not active yet though but I was looking forward playing an Illuminati Agent :D

The Secret World (TSW) never stuck in my brain before because it's already on maximum hype with Guild Wars 2 and SWTOR, IMO Funcom's games are good, in fact their Anarchy Online was my first online game but since it's like really complex (for me at least) it quickly wears me off. TSW has classless system, urban legends type lore combined with modern secret conspiracies stuff, so yeah it's kinda grow on me especially after they release(d) the Secret War beta event.

Although hype is also easily wears off, after registering and got a message like: "We'll contact you by email when the event started" after a week and no mail in your inbox I can bet a good chunk of the hype will fall, nevertheless TSW looks good on their early stage, I'm especially interested by the Secret Wars beta event, at least will-be players will enjoy tearing each other apart in this Facebook game until the actual game came out :))

Yes, the tentacles are coming, thank you H.P Lovecraft!!