Dungeons never got into
my nerve, never, even Heroic on full blown WOW Cataclysm before nerf
never once got me into the heat, this was before Explorable Mode
Dungeon Guild Wars 2 came.
Sorrow's Embrace
I never ever lose my
temper during the death on dungeon, even at a full wipe on a bad PUG
groups, but Sorrow's Embrace Explorable mode is a death trap, an
impossibly fast button mashing that can turn your fingers into jelly
and irritate your eyes (at last that what happens to me when I ran
it).
I first taste the
explorable mode with guildies on a beautiful saturday afternoon, It
was eventful but not too bad of an experience, so we're coming back
with a different path on last night (Explorable Mode Dungeon has at
least three different path to follow) and boy, what a surprise
The first path is bugged,
but even without the bug the mobs are impossibly hardened that it
caused us to run back and forth (means dead and teleported thorugh
the waypoint for like thirty five times), the trash mobs are like
tanks, and they hit with unblockable AOE attacks, it takes us like
ten minutes just to clear one heap of them (which only five mobs, yep
FIVE little runts), after one hour: exhausted and finally recognized
the bugs we took another path, the one I'm slightly familiar with it
Surprise: They've been
buffed, sure the trash mobs are still like butters but the bosses are
extremely aggresive now since the last time. Their attacks are
somewhat the same but they're more often now, and combined the fact
that they have tons of HP wasn't really any help.
I lost my temper, really,
I literally swear repeatedly on Raidcall, I can spend two hours with
35 gold repair bill on WoW Un-nerfed Cata Heroics (even Troll
Heroics, yep Jin'do the PUGbreaker) but I still wonder why I quickly
lost interest on Guild Wars 2 Explorable modes (even with my own
guildies) and it didn't help my interest to make a complete set of a
dungeon set, what do you mean people ran this over and over again?
Are they borderline masochist? I WAS a borderline masochist for
staying through a two hours failed PUG run on one of the hardest
dungeon ever created on WoW and I feel fine but this... this...
explorable mode thing is... almost a mental devastation for me and
it's extremely exhausting, unenjoyable experience.
Maybe I'm not really
there yet, maybe I'm just lack of madz skillz, still have to go
through the 'learn ur class noobz', maybe I'm still just an ordinary
b*tching casual who didn't deserve my Sorrow Embrace Pauldrons, but
here's the thing: Guild Wars 2 have every element I love, even the
PVP, and crafting, but I personally like dungeons from my past MMOs,
and it's just a huge turn off to see that the dungeons are every
single bit an.... utter disappointment
Yes, I'm basically saying
Explorable Mode Dungeons (especially Sorrow's Embrace) are too hard,
nerf it Anet or maybe you can modified it in some sort that it can be
at least slightly enjoyable
PS: I do want to try
another dungeon paths to see if it is the same, but as the rumor I
heard that Sorrow's Embrace is the easiest of them all, I'm not
really optimistic about the other