Thursday, April 4, 2013

Being Saleh: The Bounty Gambling

A month ago Guild Wars 2 upgraded it's guild system, fitted it with guild missions, which is (sounded) awesome and (almost) ridiculuously expensive, but since we have almost 300.000 unspent influence on a guild we quickly unlocked the first guild mission: The Guild Bounty

Represented by a drunk 300 spawn points Asura
Guild Bounty will have you hunt down and capture 2-6 (Tier 1-Tier 3) wanted criminals spreads all across Tyria, most of them wandering around a certain zone and have fixed paths, some of them like the dreaded Sotzz the Scallywag spawned in a barrel on one of 300 spawn points in Gendarran Field, sweeping the area often won't yield anything due it's vastness, if it was not enough you only have 7 minutes to defeat one target and 15 minutes time limit to find and defeat all the bounty (two, four, and six targets on each tier) if you succeed your guilds are awarded merits that can be used to unlock next guild missions (Trek, Challenge, Puzzle, and Rush) and some neat new banners. You also get rewards when you helped defeat a bounty, on a form of guild commendation (also some neat rares and a 0.000000000000<insert zeroes here>1% of a precursor) that can be traded with ascended accessories, influence for guild and some cosmetic items.

My guild was... training (yes, we're that hardcore) to beat Tier 3 bounty hunting, we did it at the second week, until the fourth, faster than the week before, but it looks like Arenanet noticed our (I'm being a narcissist now) progress and decided to fix something to slow the progress, on the latest patch: The Razing they fixed some randomly spawned bounty like Scallywag, Anders and the newly added Yanonka and Mayana to become active and can be found only by a guild member who have that bounty active on their mission list, thus avoid target camping, they also fixed some bounty targets with higher DPS, can't be stalled on a waypoint by talking to it, and new fighting system

It's kinda annoying and engaging at the same time, annoying because our home-made system for bounty camping blew away by the new patch, when Scallywag and Mayana appeared on your bounty list you'll know that it'll become a gambling because you still have four other target, if three or four appeared then you'll know that RNG trolled you :D

It's also engaging because it adds to the flavor, new bounty now have new abilities that can seriously injured your attempt by becoming a wall that receive only 1% of your attacks, swallowed you whole and force you to play a little whack-a-mole game inside it's stomach, Evades and running away, kill you with 24 bleed stack, kill you with rapid attacks, and many more 'kill you fast' tricks

Well it's only costs 300 inf, totaled like 1000-2500 (I can't count) to speed up bounty tiers if it's needed, I think Anet's done well enough by inventing new ways to kill us the bounty system, a little rough now, but still enjoyable after a month.

Note: Dulfy has a great guide for the bounty and other guild missions

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